Maj 0.47 le 30/07/2014

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Maj 0.47 le 30/07/2014

Message par Darckoxe le Jeu 31 Juil - 1:20

Voici le changelog de la 0.47



  • Actions: cans can be opened with SKS bayonet and sickle
  • Actions: added playerDrinkCan action to config
  • Actions: added Melee class to SurvivorBase
  • Animations: New default aimed animations with rifle
  • Animations: Player now can walk while surrender
  • Animations: Transitions for surrender/restrained player
  • Animations: Crouched zombie animation set
  • Animations: Reload for CZ527
  • Animations: Hand poses added for matchbox, Injection Vial, Hacksaw
  • Animations: Drinking from can
  • Character: New female face models
  • Character: New male face models
  • Engine: Ragdoll support for Zombies & Players
  • Engine: Initial implementation of navmesh for zombie pathfinding
  • Items: Boonie hat fishing hook storage
  • Items: Chemlights
  • Items: AK101
  • Items: CR 527
  • Items: Makarov
  • Items PM 73 RAK
  • Items: Medium Civilian Tent
  • Items: Paramedic clothes (jacket and pants)
  • Items: Military Boots now store knives
  • Items: Red, Black, Polka dotted, Olive and Camo bandana added
  • Items: Untied Red, Black, Polka dotted, Olive and Camo bandana added
  • Recipes : Red, Black, Polka dotted, Olive and Camo as a bandage
  • Recipes: Red, Black, Polka dotted, Olive and Camo bandanas can be untied and tied to mask
  • Server: Persistent item support (disabled for this update)
  • Server: Simulation changes to support increased server performance
  • Server: Persistent storage support (disabled for this update)
  • Server: Dynamic loot respawning
  • World: Turovo village added
  • Actions: Player is not able to fill a ruined canteen from well.
  • Actions: When player opens ruined canned food there is low amount of food left.
  • Actions: Player is not able to pour water from a ruined canteen.
  • Actions: Player can no long empty magazine attached to a weapon
  • Actions: No access to catch rain action during ongoing action
  • Actions: Fishing actions displayed while using different items than rod
  • Actions: Added missing part to improvised bag/backpack crafting messages in action menu
  • Actions: Zucchini can be force fed
  • Actions: Added new drink from well animation to blue well
  • Actions: Unable to use actions while swimming or while on ladder
  • Actions: Player can take Makarov into hands straight from ground
  • Actions: Player can take PM73 RAK into hands straight from ground
  • Actions: Removing item on which consume action was called, not item which was swapped to hands during consume action
  • Animals: Visual improvement of cow, rabbit and wildboar
  • Animations: Gestures related bugs fixed (Facepalm, Cut throat, Silence)
  • Animations: Crouch moves with bow
  • Animations: Prone moves with pistol
  • Animations: Fixed multiple issues with vaulting
  • Animations: Zucchini handheld position
  • Animations: SoundEdge(footstep sounds) set correctly for kneel run with rifle
  • Animations: Face-palm doesn’t make the player stand up from prone anymore
  • Animations: Sitting tweaked(changing weapons keeps player in kneel, instead of making them stand….)
  • Engine: Adjustment to Night time lighting levels
  • Items: Dimmed fireplace light so it not interfere with HDR
  • Items: tweaked shotguns dispersions and recoils
  • Items: tweaked pistols dispersions
  • Items: tweaked rifles, carbines and SMGs dispersions
  • Items: tweaked attachments (optics, buttstocks, handguards, compensators, bipod) dispersions
  • Items: Wooden sticks can be held in hands
  • Items: CR527 shadow glitch fixed
  • Items: set chemlight to last 60 minutes
  • Items: lowered light intensity for chemlights and flare
  • Items: removed buttstock as default spawned attachment for MP5
  • Item: Binoculars size reduced
  • Items: added other chemlight color material variants
  • Modifiers: removed vomit message from blinded modifier
  • Recipes: You can paint cz572 black, green and camo
  • Recipes: Player can’t tear clothing into rags while there are things in it
  • Recipes: Ruined cans opening tweaked
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Darckoxe
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Re: Maj 0.47 le 30/07/2014

Message par Hans-schuman le Jeu 31 Juil - 14:42

Ouai enfin je retiens de la MàJ:
- tente pas encore trouver et d'apres un joueur vu en jeu elles sont bugées
- tu tue un zombie a l'arme a feu tu en a 30 qui arrive ^^
- les zombies traversent toujours les portes
- des bug d'objet quand tu poses, la touche G lance l'objet en main et deviens apres introuvable
- etc.... 

MDR!!! =)

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Re: Maj 0.47 le 30/07/2014

Message par Gawelium le Jeu 31 Juil - 15:58

Comme d'hab !

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Re: Maj 0.47 le 30/07/2014

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